Build within your limits
Every rescued survivor moves you closer to victory, but every person you save also consumes capacity, requires upkeep, and increases the pressure on your fragile shelter.
Flawed Spoon Games
Post-nuclear survival strategy · In development
Build a shelter, find the lost, and decide who gets to live when there is never enough room, food, medicine, or time.
Someone will survive
Shelterpoint is a post-nuclear survival strategy game about building a shelter, finding survivors, and deciding who gets to live when there is never enough room, food, medicine, or time.
Lead desperate survivor groups across a ruined world, gather supplies, claim shelter modules, and bring exposed survivors into safety before radiation and scarcity overwhelm them.
Under pressure
Every rescued survivor moves you closer to victory, but every person you save also consumes capacity, requires upkeep, and increases the pressure on your fragile shelter.
Search the ruined world for people still exposed to radiation and scarcity. Reaching them is only the first decision; making room for them is the next.
Radiation storms, blackouts, food panic, raider threats, and impossible moral choices keep every shelter under pressure.
Leaders begin Unbroken, guided by ideals like mercy, order, faith, trade, or sacrifice. As radiation rises and the shelter buckles, they may become Fallen, gaining darker powers at a terrible cost.
Survive better
Shelterpoint is not a game about destroying your opponents. It is a game about surviving better than they do.
You may trade, bargain, sabotage, rescue, steal, cooperate, or betray—but every decision leaves a mark.
What survival demands
Rescue enough people before the world, your rivals, or your own choices break you.
Someone will survive. That does not mean they were right.